![]() ![]() The range of emotions is richer and more dynamic, exploring not only the dread of being hunted by grotesque creatures, but also feelings of togetherness and warmth. Little Nightmares II is a suspense-adventure game in which you play as Mono, a young boy trapped in a world that has been distorted by the humming transmission of a distant tower.Ĭontinuing on where the soundtrack for the original game left off, Little Nightmares II goes beyond the claustrophobic chambers of the The Maw and enters more open spaces. The Lost in Transmission soundtrack title is used as a title for the 4th trailer of the game.Published by: Bandai Namco Entertainment Europe.The soundtracks The Man in the Hat and Signal Interference were remixed for being the music of the gameplay trailer.Different TV channels in the Pale City.In The Pale City chapter, when Mono found Six stuck behind a TV screen.In The Pale City chapter, after Mono and Six escape from the rubble of a ruined house.Ĭaptive Audience (Launch Trailer Version).After the Thin Man began to chase Mono on the train.The Man in the Hat (Gameplay Trailer Version) Main Theme (Announcement Trailer Version) The ending theme of the game, when Mono accepts his fate and ages into the Thin Man.When Mono and Six escape the aggressive Flesh Walls, only for Six to betray Mono at the end.When the Flesh Walls surround Mono and then retract behind the concrete walls, leaving him alone in a room.The tune for Monster Six's damaged music box.The tune for Monster Six's intact music box.When Mono proceeds to enter the Signal Tower.When Mono follows glitching Six to face off against the Thin Man.After Six is kidnapped by the Thin Man.When Mono is chased by the Viewers through a store.The fifth song played during the credits.Will continue to play if the game is continued from the Hospital to The Pale City chapter. After Mono and Six trap/burn the Doctor.When the Doctor pursues Mono and Six near the end of The Hospital chapter.When Mono and Six reach the lower facility of the Hospital through an elevator.When Mono acquires a flashlight in one of the wards of the Hospital.When Mono encounters and fights off Living Hands.When Six finds her raincoat and wears it.When the Teacher chases Mono and Six through a vent right before they escape the School.The tune played by the Teacher on the piano.When Mono rescues Six in the School's restroom.After Mono solved the puzzle and collected the key.After Mono entered the chess-themed puzzle room.When the Teacher pursues Mono in the school's library.When Mono and Six encounters the Teacher's silhouette for the first time.The sixth and final song played during the credits.When Mono encounters and fights off the Bullies.When Mono and Six explore through the School's hallways with traps.After Six pulled Mono out from a television for the second time, in the Hospital's main hall.When Mono and Six arrive at the School.After Six pulled Mono out from a television for the first time. ![]() ![]() ![]() While Mono is passing several Viewers staring at the Transmission.When Mono and Six see the Transmission for the first time.When Mono and Six arrive at the Pale City.During Mono and Six's journey from the Wilderness to the Pale City on the sea.The fourth song played during the credits.When Mono and Six encounter the Hunter.When Mono meets Six for the first time.The third song played during the credits.The first song played during the credits.External links to the auto-generated YouTube versions have been provided below. The soundtrack can either be purchased on Spotify or Itunes, or be listened in YouTube. The soundtrack for Little Nightmares II was written and produced by Christian Vasselbring and Tobias Lilja. See the disambiguation page if you were looking for a different article with a similar name. This is the article for the soundtrack for the game Little Nightmares II. ![]()
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